The base global cooldown is generally 1.5 seconds for all classes except rogues, Cat Form druids, and monks, whose abilities mostly have one second global cooldowns. However, since patch 2.4.0, haste can reduce the global cooldown to a minimum of 0.75 seconds (1.0 seconds prior to Legion) for the spells that originated from 1.5 second cooldown. Shares the cooldown with all shocks; Is not on the global cooldown; Dumps aggro; Interrupts like earth shock; PvE-use: Dump aggro, interrupt for minor mana loss (8% vs 18%) without #$%^ing up you cycle. PvP-use: Interrupt for minor mana loss (8% vs 18%) without @#$%ing up you cycle. Example macro #showtooltip /cast Wind Shock. Wow Global Cooldown Hack 3.3.5 The term cooldown is defined as a period of wait time before a, or can be used after a prior spell, ability, or item power. Wow Global Cooldown Hack 3.3.5 Cara Download Aplikasi Nokia Asha 210 Upgrade Mayavi Tamil Serial Episode 1 Download Aplikasi Penangkap Wifi Untuk Laptop Computer Xear 3d Audio Driver Windows 7 Cara Enkripsi Software Dengan Secure Dongle.
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Comments
Comment by Runemonger
One of he most hated spells besides Lag.Comment by 72142
And what does that do?Comment by blupache
This is the cooldown that starts whenever you cast a spell, preventing you from casting another spell until its finished. Typically it's abbreviated to 'GCD'.Most spells have a 1.5 second GCD, although some classes have a 1 second GCD (i.e. a Deathknight in Unholy Presence).
Certain abilities are 'GCD free'. Typically these are abilities specifically designed to be triggered at the same time as second ability, for example on-use trinkets or spells like Nature's Swiftness. The simplest way to tell if a spell is GCD free is to just test it yourself (via a target dummy if necessary) - if you can cast a second spell instantly afterwards it's GCD free, if you need to wait a second or so then it isn't.
Haste will lower your GCD, down to a minimum of 1 second.
Comment by Taraezor
Surely someone has worked out a way to post a screenshot of this cool spell!(Edit: As of patch 6.2.3 I haven't received a down vote for this attempt at humour. Thank you wowheaders! At times I think we are a serious lot, sigh.)
This generic non-class, non-specialisation and non-race specific spell is perfect for AddOn authors for hassle free monitoring and adjusting of an AddOn's GCD handling.
Does get around any problem for lowbie toons with no spells available for testing of the GCD.
A player's GCD can dynamically change, especially depending upon the gear being worn, so GCD does need monitoring for anyone wishing to be super accurate in their AddOn/macro.
(Edit: As of patch 7.1.5 I have finally been downvoted. Here's a dare: Own up to being a humourless person by replying to this. Dare you!)
Comment by ShamanOne
Presumably, the GetSpellCooldown() function in the WoW API returns the duration of 'Global Cooldown' (although, in my experience, one should use the spell ID instead of that name).Recognize that the function returns the current value of the duration of the Global Cooldown. So the function must be called for the Global Cooldown 'spell' immediately after an ability or spell has been used, and before the GCD itself expires. When the GCD has not been triggered by that spell or ability (or it is otherwise not in progress), the current value of its duration is returned as zero.
For all practical intents and purposes, the current value of the GCD duration implicitly includes any and all reductions and increases in the value that it would have without any Haste effects, buffs, debuffs, procs, etc., in the context of the ability, spell, or other event that has triggered it. In other words, any effects of Haste, buffs, debuffs, procs, etc. have already been applied, just as they have been applied before GetSpellCooldown() obtains the duration of the cooldown for any other spell or ability.
Note: in my experience GetSpellCooldown() has always returned the duration as zero or a number greater than zero. Whether it is necessary to do so, it is desirable to check whether the GCD duration is less than 1.0 second (but more than zero) and, if so, set it to 1.0 second, which is the minimum nonzero GCD.
Comment by ShamanOne
Since the WoW Warlords of Draenor 6.0.2 pre-patch, GetSpellCooldown(61304) returns start = 0, duration = 0 and enabled = 1 for the global cooldown.It continues to do so as of 25 October 2014. So far, Blizzard has not made any mention of it in their hotfix log.
Consdering the importance that the global cooldown has for every player of every class, this neglect is remarkably clueless.
Comment by Taraezor
As of Warlords of Draenor (6.2.3) calling GetSpellCooldown(61304) still works. Thank you Blizzard!A couple of interesting comments on this page suggest it is bugged and yet also state why some people think it might be bugged. It is not bugged. It returns valid results just as though you passed any other spell ID.
Code:
local _,duration= GetSpellCooldown(61304)
Your GCD, i.e. right after casting a spell which triggers the GCD, is 'duration'.
To get a non zero value for duration, you need to cast this IMMEDIATELY after casting any spell which triggers the GCD.
/use Ice Barrier
/run local _,d = GetSpellCooldown(61304); print(d)
Will do the trick. On one of my toons it returns '1.408'. This means that my GCD of 1.5s has been 'hastened' by my gear or buffs.
Comment by falheim73
Is there anyway too see long your GCD is?Comment by axhawk
Posting this here, because I spent about an hour searching Google for it the other day, and another hour today testing it. As of somewhere in the middle of Legion (I don't precisely remember when), the current GCD floor is in fact 0.75s, not the 1.0s it was previously. This also applies to BfA (tested on the beta client). This was verified using a significant amount of haste gear and haste abilities (specifically, Drums of Fury and Trueshot), and the API call GetSpellCooldown, using both this spell ID and the one for Arcane Shot. The GCD decreases without pause past 1.0, but floors at 0.75s.Comment by Aeth
Does not work in 9.0.02. Weakauras chat message says it's too old to modernise.Instant
Spell Details
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Cost | None | |||||||||
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Range | 0 yards (Self) | |||||||||
Cast time | Instant | |||||||||
Cooldown | n/a | |||||||||
GCD | 1.5 seconds | |||||||||
Effect | Dummy PVP Multiplier: 1 Server-side script | |||||||||
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The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website!
It serves 2 main purposes:
- It maintains a WoW addon called the Wowhead Looter, which collects data as you play the game!
- It uploads the collected data to Wowhead in order to keep the database up-to-date!
You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles!
So, what are you waiting for? Download the client and get started.
GHT is a helping addon to hunt down players who use the famous GCD (global cooldown) . The aim of this addon is to ban the GCD hack from WoW and keep it even for every player by saving the in game location and specific time a hack has been spotted on a player, to make it much easier to report to GMs with the said evidence.
It analyzes the combat environment around the player and calculates every player's skills separately. As soon as a possible GCD hack player has been spotted, the addon prints it immediately on your screen and saves the occurence silently, so it can be reviewed at a later time. The spotted player can furthermore be shouted to your guild.
Supported Classes
- Warrior
- Hunter
- planned: Death Knight (without Unholy Presence)
Possible Miscalculations
Wow Global Cooldown Hack 3.3.5 Online
The addon's calculation is based on client sided events. This means, there are several factors, that can distort the result. If someone pops up to have used two skills within 1.2 sec, there is a chance, that this value has been changed by local interferance. To keep those miscalculations to a minimum, GHT saves every event, that may have occured and lists them up under the players name. So if a player has for example 80 logs of undercutting the GCD alert value, there is a lot of evidence to proof the usage of a GCD hack.
Some possible factors:
- Lag
- FPS Freezes
- Alt + tabbing
GCD Test Facts
without hack: 1.66 secwith hack: 1.10 sec
Hitting the dummy without GCD hack returns an average GCD of 1.66 sec. Where the lowest GCD was 1.283 sec, but only once in those hundred hits. Since the GCD alert value is set to 1.3 by default, it would have been spotted by GHT. On the other hand, hitting dummies with GCD hack on returns an average GCD of 1.1 sec. Where all hits were about 1.07 to 1.15 sec. You really can differentiate between the 1.283 sec, that happens to be that low due to certain miscalculations and the really low 1.1 sec GCD by the GCD hack. On top of that, with GCD hack on, you will see a lot more spottings in GHT, therefore it should be easy to distinguish between real GCD hacks with miscalculations.
Wow Global Cooldown Hack 3.3.5 Apk
GCD Alert Value
You're able to set the GCD Alert Value to whatever value you want. the default is set to 1.3 sec, to keep the above mentioned miscalculations to a minimum. You can also toy around by setting it to a higher value to check the normal GCD time usage of your team mates or aroundings.
Commands
- /ght track - enables or disables tracking
- /ght show - shows the Gui
- /ght gcd [number] - sets the gcd alert to [number]
FAQs
Does it lag?
No. It parses the combat log only when a successful skill has been used and keeps the calculation time to a minimum. On top of that, Addons such as Recount require much more CPU usage while collecting data than GHT.